SPARK [FWD] was a success!

Speakers

 

Michael Uslan, Executive Producer of the ‘Batman’ franchise. (See profile) Michael Uslan is an Executive Producer and writer who owns the rights to “Batman”. He loved comic books since he was a child, and followed his dream which lead him to purchase the “Batman” rights from DC. Uslan created the first accredited comic book course, and has produced some of the top grossing films of all-time.
Conference Presentation: From Fan to Filmmaker: The Journey to Bring Batman to the Silver Screen
RichardBaker_300x300 Richard Baker, Senior Stereographer, Prime Focus World (See profile) Richard has made outstanding contributions to stereo conversion advancement and has supervised the conversions of a number of features at PFW. His work there now regularly takes him around the world, overseeing the View-D™ teams in Los Angeles, Vancouver and Mumbai.
Conference Presentation: Defining Space: Exploring “Gravity”
Spark-FWD-2014-Characters_Bot-001-simple Ben Breckenridge, Stereographer/Stereo Supervisor, Gener8 Media Corp. (See profile) Coming Soon!
Conference Presentation: Stereo 3D Roundtable
Spark-FWD-2014-Characters_Bot-001-simple Matthew R. Blute, Cinematographer, Stereographer (See profile) Matt was the Stereographic Supervisor on “Stalingrad,” the 2013 Russian war drama epic, directed by Fedor Bondarchuk — the first Russian movie completely produced with IMAX 3D technology. Matthew’s career has spanned dramatic features, documentary features, television, music videos, commercials, and stereographic 3D.
Conference Presentation: Stereo 3D Roundtable
AngusCameron_300x300 Angus Cameron, co-founder and post stereographer, Vision3 (See profile) With 20 years industry experience in VFX and Stereography he has worked on over 60 projects in features, broadcast and commercials. Angus provided additional stereography on Gravity, post stereography on ‘TT3D:Closer to the Edge’, and conversion supervision on ‘Edge of Tomorrow’ and ‘John Carter’.
Conference Presentation: Defining Space: Exploring “Gravity”
Jon Cowley, VFX Supervisor, Prime Focus World (See profile) Jon is an experienced VFX Supervisor who brings his considerable creativity and expertise to the Prime Focus World Vancouver team. He began his career as a photo-real 3D visual effects artist and CG Supervisor in the boutique VFX environment of Toronto, working on such films as Jason X (2001), Panic Room (2002) and Stay (2005) before branching out into visual effects supervision.
Conference Presentation: Gatsby, S3D, and Creative Solutions for Making Films
Chris del Conte, Vice-President, Business Development, Prime Focus World (See profile) In 1977, at the impressionable age of 10, Chris saw Star Wars for the first time and it transformed his perceptive on all things in life. Since then, Chris has always had an unquestionable passion for VFX and 3D and has been a key player in several VFX success stories in the last two decades.
Conference Presentation: Modern Wizardry in the Land of Oz
Dr. Paul Debevec, Research Professor at USC, VP ACM SIGGRAPH (See profile) Paul teaches at the University of Southern California’s Institute for Creative Technologies, and he is a research Professor at USC and is the Vice-President of ACM SIGGRAPH. A teacher and pioneer, Debevec researches the future of digital imaging and how we understand it, as well as how computers can be made to make the ideal image.
Conference Presentation: From “Avatar” to “Gravity”: Lighting Photoreal Digital Actors
Mark Dippé, Producer, Director, VFX Supervisor (See profile) Director of “Spawn” and VFX Supervisor on multiple motion pictures and television films, including “Paranormal Activity,” “The Flintstones,” “Jurassic Park,” “Terminator 3,” “The Hunt for Red October” and “The Abyss,” Mark Dippe is also the founder of The Animation Picture Company, based in Los Angeles.
Conference Presentation: “Jurassic Park”: 20th Anniversary — The Dawn of Digital! with Steve ‘Spaz’ Williams, Stefen Fangmeier & Mark Dippe
Stefen Fangmeier, Director, VFX Supervisor (See profile) Director of “Eragon” and Oscar® nominated VFX Supervisor for “Twister,” “The Perfect Storm,” and “Master & Commander,” Stefen Fangmeier has dozens of motion picture and television series to his credit, including “The Bourne Identity,” “Game of Thrones,” “Lemony Snicket’s A Series of Unfortunate Events,” “Terminator 2″ and “Jurassic Park.”
Conference Presentation: “Jurassic Park”: 20th Anniversary — The Dawn of Digital! with Steve ‘Spaz’ Williams, Stefen Fangmeier & Mark Dippe
Michael Fink, VFX Supervisor (See profile) Starting with “China Syndrome” (1977), Michael worked on “Star Trek: The Motion Picture” and “Blade Runner” before becoming a Visual Effects Supervisor on “War Games” (1982). He has worked on more than 50 films, is also a Professor at the School of Cinematic Arts at the University of Southern California, and a supervisor and consultant on visual effects and 3D projects.
Conference Presentation: Visual Effects Paradiso: A Few Millennia of Visual Effects
Chris Godfrey, VFX Supervisor (See profile) As visual effects supervisor for Animal Logic, Chris supervised more than 1400 shots, on-set and in-studio for “The Great Gatsby.” AFI award for Best Visual Effects for “Australia” (2008) and a BAFTA nomination for Best Achievement in Special Visual Effects for “Moulin Rouge” (2001). Chris has been a passionate force in visual effects, working as an editor, compositor, designer and director.
Conference Presentation: Gatsby, S3D, and Creative Solutions for Making Films
Justin Jones, Stereoscopic Supervisor, Prime Focus World (See profile) In his role as Stereoscopic Supervisor, Justin oversees the creative aspects of 3D projects. Early in the project cycle he collaborates with the client to develop a creative strategy as well as to establish the show’s structure and workflow. He works closely with the show’s Producer to carry out shot analysis, schedule consultation, departmental organization, and pipeline development.
Conference Presentation: Modern Wizardry in the Land of Oz
John Knoll, Chief Creative Officer, Senior VFX Supervisor // ILM (See profile) John Knoll is the Chief Creative Officer and Senior Visual Effects Supervisor at Industrial Light & Magic (ILM). John joined the company as a technical assistant in 1986, and was soon promoted to motion control camera operator. After three years of operating, Knoll was called upon to work on the ground breaking digital effects for “The Abyss.” Since that time, he has helmed the visual effects on more than twenty feature films and numerous commercials and has been honoured with both an Oscar and a British Academy Award in addition to multiple nominations.
Conference Presentation: Cancel the Apocalypse: The VFX of “Pacific Rim”
Robert Neuman, Stereoscopic Supervisor, Walt Disney Animation (See profile) Robert Neuman is the Stereoscopic Department Head for Walt Disney Animation Studios. He recently finished work on “Get a Horse!”, “Wreck-it Ralph” and is currently supervising on their upcoming feature, “Big Hero 6″.
Conference Presentation: 3D Storytelling at Disney Animation
Alex Ouzande, FX Technical Director, MPC (See profile) Alex joined MPC about 2.5 years ago as an FX TD, during this time he has worked on projects including “Man of Steel,” “Seventh Son” and “Jack the Giant Slayer.” His main speciality is creating all kinds of complex destruction simulations by using a variety of tools and techniques dictated by the type of work required.
Conference Presentation: Breaking Grounds in Walter Mitty
Demetri-300x300 Demetri Portelli, Stereographer / 3D Supervisor (See profile) Demetri Portelli is a Stereographer / 3D Supervisor who has been working as a cameraman for 20 years. For his stereography on the film ‘HUGO’ by Martin Scorsese, Demetri accepted the award for ‘Best Live Action Stereography’ at The 2012 International 3D Society Creative Arts Awards. His most recent projects are “47 Ronin 3D” and “The Young and Prodigious T.S. Spivet”.
Conference Presentation: Stereoscopic 3D for Storytellers
Tony Pratt, Workflow Manager, Park Road Post Production (See profile) An integral part of the lead team developing a state-of-the-art workflow for Peter Jackson’s Hobbit-based trilogy, “An Unexpected Journey” (2012), “The Desolation of Smaug” (2013), and “There and Back Again” (2014), Tony plays a pivotal role in developing Park Road’s Digital Cinema, VFX and 3D workflows.
Conference Presentation: HFR (high Frame Rates) & the Future of Content
Michael Romey, Head of Pipeline, Zoic Studios (See profile) Head of Pipeline for Zoic Studios, Mike came to the studio with a broad set of skills working in the industry as a CG Supervisor, Effects TD and a broadcast real time graphics artist. Now he is overseeing the evolution of their software pipeline and workflows, supporting and maintaining proprietary software.
Conference Presentation: Navigating a Sea of Green
Desiree Ryden, FX Technical Director, MPC (See profile) Desirée’s love of movies drew her into a career in VFX. She’s been at MPC since 2011 as FX Technical Director and worked on several projects including “Wrath of the Titans,” “Prometheus” and “Man of Steel.”
Conference Presentation: Breaking Grounds in Walter Mitty
Dr.Paul Salvini, Chief Technology Officer, Christie Digital (See profile) As CTO of Christie Digital Systems (creators of digital projection and display technologies), Paul Salvini leads his team in shaping the direction of Christie® systems and software, exploring new concepts and advanced technologies.
Conference Presentation: HFR and Future Cinematic Applications
Guy Williams, VFX Supervisor, Weta Digital (See profile) Williams began his career as a technical director at Boss Film in 1993. From there, he became a digital effects supervisor at Warner Digital, a technical director at Rhythm & Hues, a CG supervisor at Pacific Title/Mirage, a technical director at Cinesite LA, and a technical director at Rainmaker LA before joining Weta Digital.
Conference Presentation: Weta Digital’s Visual Effects for “Iron Man 3″
Tim Webber, VFX Supervisor, Framestore (See profile) Tim joined Framestore in 1988 and rapidly became the driving force behind the company’s push into digital film and television. He started supervising with Emmy-winning VFX on Gulliver’s Travels in 1996 and has since guided the company in new directions while supervising its most challenging projects.
Conference Presentation: The Making of Gravity: What to Do When There’s No Up or Down
Steve ‘Spaz’ Williams, Director, Visual Effects Supervisor (See profile) Multiple award-winning commercial director and educator with more than 300 commercials to his credit, Steve ‘Spaz’ Williams is a legend in visual effects. A graduate of Sheridan College, Toronto, Spaz’s ingenious ability to apply computing technology to his animation passion soon landed him in The Pit at Industrial Light & Magic.
Conference Presentation: “Jurassic Park”: 20th Anniversary — The Dawn of Digital! with Steve ‘Spaz’ Williams, Stefen Fangmeier & Mark Dippe
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